Saturday, March 4, 2017

Puzzle #7: Black to play. What move can black make to avoid Tinue?

This was a very well played game that I watched most of last night. Black did a wonderful job spotting and avoiding Tinue attempts by white. This is one such example.

Two questions;  What is white's Tinue move next turn....and....How can black avoid it?

Note:  Looks like I trimmed the game a bit too much. Please arrow forward to get to the right board state. White's move should be Sc2.

2 comments:

  1. My overall goal is to lock whites cap into the a1 corner.

    I would move A1 to B1 and then place a wall at A1. Then jump B3 down to B1.

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    Replies
    1. Though locks and pins are an important part of Tak strategy, I think you would have trouble pulling this one off, as most players are wary of moving their capstones to the edge of the board unless they have a very powerful play in mind. And Black would have to give up a powerful deputy stack to jump to b1.

      a1> is one of the very few moves available to Black to avoid Tinue on the next turn.

      Most of the comments are on r/tak. If you are not a member of reddit in general, and the Tak subreddit in particular, I would highly advise getting set up. That is where I post most of my content. There are also Tak announcements, questions, DIY Tak piece/board making, etc.

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