Saturday, October 20, 2018

Puzzle #86: White to Play; White to Tinue

Good evening, Takolytes!

For those new to my puzzles, I try my best to post one every Saturday night (EST). They are usually one of the following types: Tinue (game ending via forced road), Tinue Avoidance (is there a way out?), Gaelet (game ending via flat count), and Best Move (what would you do, and why?).

The type featured tonight is a Tinue puzzle. Tinue is defined as a board state in which no matter what the opposing player does during their turn (White, in this instance), a road win will be awarded to the other player (Black) on their next turn. If you are familiar with Chess, Tinue is very similar to Checkmate.

The best way to solve these puzzles is to find a move that forces your opponent into doing something. Then, you use that forced move to force another move, until you have won. Sometimes there are more ways than 1 to go about this.

For tonight's puzzle, I believe there are 2 branches that lead to Tinue. For the beginner, you should feel happy to get 1 of these branches. For intermediate players, try to find both. You can vary the difficulty by choosing to use or not use the interactive board (not using the board increases the difficulty).

I will also leave some hints in the Reddit comments for those that are stumped.

Please post your answer in the Tak subrreddit(r/Tak) comments area with PTN or a link to your solution via ptn.ninja. Also, be sure to use the spoiler tag so as not to ruin it for later puzzle solvers.

The new Reddit spoiler tag is shown below:

>!spoiler!<

Ex:  >!35. a3> 3b2+!<



Thank you and enjoy it!!

P.S. If you have a puzzle you want me to post, feel free to send it my way. If you would like to post it yourself but don't know how, I can also help with that.



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