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Saturday, January 20, 2018

Puzzle #50: White to Play; White to Tinue

Hello Fellow Takkers!

This week's puzzle is a size 5, early mid-game Tinue. Next week I will try to do a size 6, unless I come across a more interesting board state during the week.

As always, if you have suggestions for content, just let me know via comments on this blog, r/Tak, Discord, or email.

For the purpose of these puzzles, Tinue is defined as a board state in which no matter what the opposing player does during their turn (Black, in this instance), a road win will be awarded to the other player (White) on their next turn. If you are familiar with Chess, Tinue is very similar to Checkmate.

Please form your answer with PTN or a link to your solution via ptn.ninja. And, remember to add the r/Tak spoiler tag to your solution so as not to ruin it for others. To do this, put your answer in brackets and follow with (/spoiler). Ex:  [26. a3- Sa3](/spoiler).

To narrow things down to a single solution for this puzzle, I am looking for the board state of Tinue achieved in 7 moves (this would mean the win would occur in 9 moves).

I believe all responses by Black are singular and forced. If the response is not singular and forced, then any response results in the same following move by White. Of course, I could have made a mistake...in that case, let me know so I can fix it or, at least, apologize.

P.S.  If you find another Tinue, I'd certainly be interested in seeing it.

Enjoy!


Saturday, January 13, 2018

Puzzle #49: Black to Play; A Tinue in 3 Parts

Good evening, everyone!

So, I've been posting these puzzles for a while now and just realized that I don't really explain what Tinue is or how to answer. I know this isn't an issue for regulars, but it could be very confusing for new visitors.

Because of this, I will now try to remember to include a brief paragraph before each puzzle post defining any unusual terms and explaining how to answer the puzzle. Here's my first shot:

For the purpose of these puzzles, Tinue is defined as a board state in which no matter what the opposing player does during their turn (White, in this instance), a road win will be awarded to the other player (Black) on their next turn. If you are familiar with Chess, Tinue is very similar to Checkmate.

I named this puzzle A Tinue in 3 Parts not just as a nod to Rothfuss, but because I have set up 3 levels of difficulty to offer some choose your own adventure variety.

Part I - List the moves leading to a Black Tinue in either PTN or by posting a link to your solution on ptn.ninja.

Part II -  Find all 3 Tinues. Post in PTN or via a ptn.ninja link with gruppler's new branching function. Which is your favorite, and why?







Part III - Rewind the game back to White's move before the puzzle started (turn 23). What could White have done to prevent these Tinues?







Enjoy!


Saturday, January 6, 2018

Puzzle #48: What is Black's Best Option?

Happy New Year!

I thought for the first puzzle of the New Year, we could take advantage of u/gruppler's new update to his software (ptn.ninja). This board state puts Black in a tough situation. Your task is to figure out which option is best and why. You can use the updated ptn.ninja to explore the different branches.

Enjoy!